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Paintwork – Out now

Paintwork is out now – you can get Kindle versions from Amazon US and Amazon UK, and versions for all other popular e-readers (including iPad and Nook) at Smashwords. Those of you that prefer to buy your eBooks from an independent store can grab it from The Wizard’s Tower.

Print versions are now available from Createspace or Amazon US and Amazon UK.

“In an era of “post-cyberpunk” science fiction, Maughan is firmly cyberpunk — or maybe “cyberpunk++,” a genre that captures all the grit and glory of technology with a higher degree of plausibility and respect for real computers and networks than the genre had in its glory days…Maughan has a keen eye for the fictional possibilities of technology, a good hand with the what if/ten seconds in the future mode of storytelling, and he’s quite adept at filling his work with hyper-cool eyeball kicks. These stories are fun and thought-provoking, a great combination.”
– Cory Doctorow, author of Down and Out in the Magic Kingdom and Little Brother (read full review)

“In our hothouse present, where technology is little more than vapour, Tim Maughan catches those fleeting moments of possibility in stories that ought to have no shelf-life whatsoever – and which, regardless, linger in the mind. I don’t know how he does this. I don’t know whether he is very naive, or very clever. One thing I do know: these stories are very, very good.”
– Simon Ings, author of Hot Head, The Weight of Numbers and Dead Water.

“They used to say that Science Fiction was hard to define, but that you’d know it when you saw it. How then to best recommend a collection like Paintwork? A book of augmented realties, icy conceptual surfaces and a healthy dose of contemporary corporate paranoia. Is even a simple book blurb as innocent as it first appears? The best Science Fiction isn’t a road map, it’s a toolkit, and Paintwork is a virtual users guide to a new kind of fictional future. A place where it’s fine to pretend life’s all a game, just so long as you stay on the winning team.

“If Science Fiction is a toolkit, Paintwork is the missing users manual.”
– Tom Hunter, Director, the Arthur C. Clarke Award

Havana Augmented is the third short story in Tim Maughan’s excellent Paintwork (2011), a collection that focuses on the meaning of artistry in a near-future cyberpunk landscape…(it) follows two streams of conflict. Paul and Kim battle with enormous robots which is, frankly, awesome. Mr. Maughan knows how to write an action sequence without letting it take over. The battles are short, streamlined, vicious and very, very fun…this is the crown jewel of an excellent collection. I’m a sucker for sports movies, especially when the game or match has some sort of Great Significance. Mr. Maughan tugs at my heartstrings with Havana Augmented – a giant robot smackdown with a country’s future on the line.”
– (read full review)

Paintwork itself is about the making of art, and what it is that makes it authentic. Is it craft or is it result that matters? And following that, is the satisfaction to be gained from doing it properly personal or something more than that?…It would spoil the story’s denouement to go into much more detail, but it revolves around a fascinating set of dichotomies about art as inspiration or product, about the fashion in technologies, whether art is somehow more worthwhile if you go about it in one way or another…and this idea spills over into Havana Augmented, which is a joyful and outrageous story of young games programmers who have moved virtual games for real money into the augmented reality of their spex and are now playing Rolling Iron through the streets of Havana. Inevitably governments and big business become involved, and I can’t deny that the story’s ending smacks somewhat of the fairytale, but in the end, why not? In all, Paintwork is a very enjoyable and thought-provoking collection of stories about the place of art in the future.”
– Maureen Kincaid Speller, Paper Knife (read full review)

“Hip, cutting-edge cyberpunk with a techno rave attitude. Tim Maughan is definitely a writer to watch.”
– Gareth L. Powell, author of The Recollection.

“The title story Paintwork is an interesting examination of the lives and work of graffiti artists in the near future, trying to keep their art relevant in a world whose environments can become virtual with the blink of an eye. This is a Bristol story through and through, and Tim has done a great job of taking our landmarks and weaving them into a world that is very futuristic while remaining completely familiar to residents of the city…anyone who has an interest in urban art will draw much from this story. I loved Paintwork. All three stories show a writer with a real gift for accelerating the world we know into a believable future, with a deft local touch that adds an extra something for us Bristol folk…(it’s) a great read, that pinches a few ingredients from the SF greats and blends them with a unique flavour all of its own.”
– Guide2Bristol (read full review)

Augmented reality street artist 3Cube wants to break into the mainstream, and as one of the best in the graffiti mecca of Bristol he stands a real chance. Except that someone, some unseen rival, seems set on using even the most old-fashioned of methods to stop him from succeeding.

John Smith was successful once, if only for a fleeting moment. Now the documentary film maker is broke and jobless, and finds himself putting his life on the line as one of the new-breed of paparazzi – snapping celebrity video gamers in virtual worlds.

And on the sun-bleached streets of Havana two young Cubans find themselves locked in a fierce struggle with one of the world’s most powerful organisations, as a seemingly innocent video game tournament becomes a fight for both personal and national pride.

Paintwork is a collection of three stories from our imminent future by British science fiction author Tim Maughan, including the 2010 BSFA Short Fiction Award nominated ‘Havana Augmented’.

About the Author

Tim Maughan lives in Bristol in the South West of England, and when he’s not writing science fiction he writes about Japanese animation and comics for websites like Anime News Network and Tor. He also daydreams about being a techno DJ and spends far too much time on Twitter.

Paintwork is out now – you can get Kindle versions from Amazon US and Amazon UK, and versions for all other popular e-readers (including iPad and Nook) at Smashwords. Those of you that prefer to buy your eBooks from an independent store can grab it from The Wizard’s Tower.

Print versions are now available from Createspace or Amazon US and Amazon UK.

2 thoughts on “Paintwork – Out now”

  1. I like it so far but I’m a bit put off by the formatting of the epub version. I’m reading it in adobe electronic editions on win7. I guess it’s not DRM’ed though, right? I’ll try to reformat it somehow to make it easier to read.

  2. Excellent – be interested to see how you get on! And yes – if you bought it from Smashwords or Wizard’s Tower then there’s no DRM.

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